Resonate can get you processing audio in minutes, and it pairs easily with ACE. If you're developing a product which requires an entire audio processing stack, you may also be interested in our Resonate SDK. If you're interested in licensing ACE for your product, contact us for more information. Its the audio utility you always needed, but never knew was available Just like Audio Hijack Audio Pro, you can use it to enhance or record the audio output of any application on OS X. Functions are provided for installing/uninstalling the server plugin, as well as creating virtual capture devices. Audio Hijack Pro is an enhanced version of our flagship product Audio Hijack. It's provided in two parts: A C library that applications integrate to communicate with ACE, and a CoreAudio server plugin to be installed on the user's computer. The audio can then be read and processed by your application, using entirely standard CoreAudio APIs.ĪCE can be integrated into an existing application in a matter of hours. Any audio that VLC produces will show up as audio input from the virtual capture device. Other interesting Mac alternatives to Audio Hijack are Sneedacity, AudioDirector, Sound Siphon and Piezo. If that doesnt suit you, our users have ranked more than 10 alternatives to Audio Hijack and 12 are available for Mac so hopefully you can find a suitable replacement. Make sure have the latest versions of Airfoil, Audio Hijack, Farrago, Fission, Loopback, Piezo, and SoundSource, and you’ll be good. The best Mac alternative is Spek, which is both free and Open Source. With the release of SoundSource 5.6.1 today, all of Rogue Amoeba’s products are now ready for the new OS. For example, ACE can be used to programmatically create a capture device pulling audio from a running instance of VLC. Apple’s latest update to the Mac’s operating system, MacOS 14 (Sonoma), is arriving on September 26. ACE can be used to provide audio to enhance screen recording, VNC/remote access, game streaming, and much more.ĪCE provides an API for applications to create virtual CoreAudio capture devices, which then pull in the desired audio. The Audio Capture Engine (ACE) framework provides Mac apps with the ability to capture audio from specific running applications, as well as all audio currently being produced by the system.
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